the interface was beside itself
oooo uses circles as controls, so I spend a lot of time grabbing their edges and moving them around. On some non-Retina Mac displays, the logical coordinates and physical pixels did not agree. The circle could be drawn in one place while its clickable edge was a little to the side.
I aligned the editor size, drawing coordinates, and pointer coordinates with the scale factor supplied by the host. I also checked the standalone and plugin window sizing, since fixing the canvas does not help very much if the host gives that canvas the wrong-sized window.
why I released only this fix
This made fine control unreliable and made some audio controls appear broken even though they were receiving a gesture from the wrong place. It was also much worse on the exact computers that had the fewest display pixels to spare.
I made 1.0.1 a narrow patch: fix the scaling, rebuild the packages, and release it. There was no reason to make people wait for the next effect before they could reliably click the existing ones.